Interactive tools let you make a prediction, see what happens and explain what changed. Each one has a clear learning purpose, some notes, and an honest label on how finished it is. Pick an age group to get started.
Ages 5–7 · Grades K–2
Little Explorers
Tap, sort, match and wonder. Playful first steps into patterns, logic and how machines follow instructions.
Working prototype
Beep’s Way Home
Give a friendly little robot step-by-step directions and help it find its way home.